Since the free set doesn’t come with a belt, better invest some time into getting a decent one. It triggers Grisly Tribute, and is, generally, a welcome defensive boost.īelt: It’s a massive source of defense. Life per Hit is great as a temporary stat during the early game. Otherwise, Topaz for +Thorns should be on it. If you’re desperate, you can put in a purple gem. You should have, at least, one Life per Hit in one of your gear. Third stat can either be socket or Life per Hit. Weapon: Craft a 2H Scythe, if you haven’t picked one up yet! Equip a 2H scythe with INT and Vit. INT and VIT should be in all of your armor pieces! Since Necro is an INT class, you’d want to have Armor in most of your gear. Read on to know exactly the stats you should have per item. You just need to remove any unnecessary stats off your looted or crafted yellow gear. INT characters DO NOT GAIN ARMOR NATURALLY, so stacking Armor on your gear will yield a larger defensive gain.Īs a Fresh 70 Necromancer, yellow items are more than enough to help you complete the seasonal journey. Why Armor? Necromancer is an INT character, meaning they gain +Damage and +Resists from Intelligence. That aside, click below for instructions on each step in seasonal journey: It’s not a big deal if you don’t get it on those slots though.įor the love of god, if you do not want to rely on RNG legendary drops – you NEED to follow one of the cheese methods above. Optionally, you can gather Shoulder, Boots, Gloves, and Helm with Thorns. You typically even use the Physical after anyway. Even if you don’t roll thorns on these, the possible 30%+ Physical Damage modifier is TITANIC in your journey leading up to the 6 piece set. Phylactery (Offhand, can actually roll Thorns Secondary)Īmulet and Bracer: Physical% (and Thorns) is a HUGE BOOST. The better your Topaz, the easier this is gonna be. The socket is for your best TOPAZ for +Thorns damage. You NEED Thorns items to muscle through the Torment IV entries and the final GR20 before getting your 6 piece (Hell, even the TII boss may pose a challenge raw).ġh Scythe – Ideally INT, Life per Hit, Socket. Basically, you must craft/fix/pickup a certain number of yellow items with the THORNS SECONDARY STAT. The info in this tab should be kept in mind as a “sidequest” as you go along your journey. Building corpses is one great way to get the upper hand.This tab can be a bit more meticulous than the previous one, but some people prefer it. That is one of the strengths of the Necromancer, causing a ton of damage and being able to heal and use his dead enemies against the others. A useful skill with a dual purpose, Bone Armor can absorb damage and causing it at the same time which comes in handy when getting surrounded. This will allow less damage to get to the Necromancer and throw out skills like Simulacrum and Gift of Death. This is also true of the other summoning spells but they should be used more as distractions as the Necromancer should pump out more damage worthy skills. Using summoning spells like Skeletal Mage, for the most part, attacks only one enemy at a time but it's extremely powerful when upgraded. Another skill to hone in on is Siphon Blood with Power Shift for tons of damage and healing. Pair it with Close Quarters and it becomes a damage machine. With all the corpses laying on the ground, one of the best skills available in a Necromancer's arsenal is Corpse Explosion.
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